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Character and creator#

Your character is your 3D figure in Fyndi: the piece that walks around the map, the figure visible in the AR view's mini-map and in the Profile, and in the camera view — your legs and shoes. You put the look together yourself in the creator: name, hairstyle, clothes, accessories, colours and vehicle.

Where you open the creator#

  1. On the bottom bar tap the Account tab.
  2. In the Character row (subtitle “Creator 3D: hairstyle, clothes and colours”) the 3D creator opens.
  3. You change what you want and save — after saving you see the same colours on the map, in the Profile and in the AR view.

You create your first character right after setting up an account: the creator takes you through four steps (Step 1 / 4: Name → Gender → Look → Summary), and the last button is Enter the map. A “waist up” preview of the character is also in the Profile — next to the stats (Account and profile).

3D creator: character preview, the NAME field with the number after “#”, gender choice, the Randomise button and the character code The wardrobe in the creator: Head, Hats, Top, Bottom, Extras, Vehicle tabs and clothing tiles
The 3D creator in the app: the character preview in the middle, the NAME field with the number after “#”, the gender choice, Randomise and the character code, and below the wardrobe with its categories (Head, Hats, Top, Bottom, Extras, Vehicle).

What you set in the creator#

ElementWhere you set itNotes
Namethe Name fieldfrom 2 to 24 characters
Number (tag)the field after the # sign3–5 letters or digits; the server assigns it on the first save, e.g. Zwiedzacz#2137 (Polish for “Explorer”)
Genderthe list next to the nameWoman / Man / Other — the choice goes to the profile only
Hairstylethe Head tabfrom short hair to bald
Hatthe Hats tabbaseball cap, visor, beanie, bucket hat, cowboy hat, beret
Topthe Top tabT-shirt, hoodie, sweater, jacket, coat, vest, dungarees
Bottomthe Bottom tabjeans, shorts, skirt, cargo, tracksuit, leggings, wide-leg
Accessoriesthe Accessories tabseveral at once: glasses, scarf, bag, backpack, lantern, bow, headphones, gloves
Vehiclethe Vehicle tabon foot, bicycle or scooter
Coloursswatches next to the elementsskin, hair, eyes, clothes, shoes, accessories

Every element has ready-made colours, and next to them a Custom colour tile: a colour wheel, a brightness bar, a field with a code in HEX format and a preview of the R/G/B values. In the Look step of the first setup the colours are gathered in a separate tab.

3D preview#

In the creator you see the character live — it is the same “blocky” model that later stands on the map. Drag your finger across the preview to rotate the character and look at it from every side.

  • The Skeleton tile shows a preview bone layout. It is a helper tool — it does not change the look.
  • Not every change appears in the preview in the same second: some solids (e.g. the vehicle) come onto the screen after a few seconds, so before you decide that something did not save, give the app a moment.

“Randomise” and the character code#

  • Randomise draws a whole set of looks — hairstyle, clothes and colours. You can tap until you like the result; the name and the vehicle stay as you set them.
  • The Character code (section “Character code — share your look”) moves a look between players. Tap Copy code and send someone a text starting with AT1-; that person pastes it into the field and taps Apply code — they get an identical figure.
  • The code carries only the look: colours, hairstyle, clothes and accessories. There is no name, number or stats in it, so you can send it to anyone.
  • Pasting a code replaces the whole previous look — together with the accessory colours. It does not mix with what you had before.

Vehicle — what you ride on the map#

The choice from the Vehicle tab travels with the character onto the map: it is what decides what the piece moves with and how route times are counted.

ChoiceSpeedCharacter on the map
On foot5 km/hwalks
Bicycle15 km/hrides a bicycle
Scooter12 km/hrides a scooter

The vehicle is saved together with the character (the Save button in the browser, Done in the app). Other players and bots always walk on foot — only you see your own vehicle (City bots).

Saving and what comes next#

  • The name must have 2 to 24 characters, and the number 3–5 letters or digits. A bad value stops the save and shows a message (“Name max. 24 characters”, “Tag: 3–5 letters or digits”).
  • Without a network the look is saved locally, and the message says that the sync did not go through (“Saved locally; sync: …”). The save is not lost — the next successful sync catches up with it.
  • You see the saved look in several places:
  • on the map — the piece moving together with you (Main map),
  • in the AR view mini-map — the same figure from your atlas (AR view),
  • in the camera view — your legs and shoes when you point the phone down (Camera and photos),
  • in the Profile and on the account — a “waist up” preview, without editing (Account and profile).

Documented for app version 0.120.1 (updated 2026-09-26).

Machine translation — the Polish version prevails.

App version: 0.120.1 · API version: 0.35.0 ·

docs.fyndi.app · 2026-09-26